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1. Removing the blue doughnut - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: Can't wait for all the content created by corp/alliance operations with negative ROI... GJ guys, the loss of 3 bill in ships to conquer that moon now enable us to farm it for the hmmmmm... 2 bill worth of ressources sti...
- by Basil Pupkin - at 2015.05.28 15:53:34
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2. Removing the blue doughnut - in Player Features and Ideas Discussion [original thread]
Daoden wrote: The idea in this game is if someone else has what you want TAKE IT FROM THEM. If you cant take it from them that's your problem. If the moon goo wasn't a static source why would any one fight over the moon goo? they wouldn't, they...
- by Basil Pupkin - at 2015.05.28 11:29:57
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3. Sticky:[Carnyx] Sentry Drone Adjustments - in Player Features and Ideas Discussion [original thread]
Just give us PvE sentries, 25x cost, 2x durability, decent PvE capability compared to other PvE fits (after the last nerf attempting to PvE with bouncers is already inferior). There is also a HUGE difference in PvE capabilities between different f...
- by Basil Pupkin - at 2015.05.25 11:56:19
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4. Sticky:[Carnyx] Sentry Drone Adjustments - in Player Features and Ideas Discussion [original thread]
Miner Hottie wrote: Ok. Firstly: look at my corp history, I left the Swarm last week. Goon PVE Ishtars run heavy drones, Wasps to be specific, as they eat frigate rats for breakfast, which Wardens can't do, unless they are 70km away from the ra...
- by Basil Pupkin - at 2015.05.22 15:25:50
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5. Sticky:[Carnyx] Sentry Drone Adjustments - in Player Features and Ideas Discussion [original thread]
Hexatron Ormand wrote: And all the time the site and missions pilots get nerfed and nerfed again, as they are unimportant. As everything revolves around the PvP balance. Sentry boats, especially the Dominix are very widely used ships for those...
- by Basil Pupkin - at 2015.05.22 09:36:26
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6. Sticky:[Carnyx] Sentry Drone Adjustments - in Player Features and Ideas Discussion [original thread]
Miner Hottie wrote: Umm the goons preferred PVE boat is an Ishtar, good native resist profile for fighting Guristas and heavy drones/sentries don't care about being jammed. That's what they say and you repeat after them like a parrot. They n...
- by Basil Pupkin - at 2015.05.22 08:39:24
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7. Sticky:[Carnyx] Sentry Drone Adjustments - in Player Features and Ideas Discussion [original thread]
Any way PvE drone boats (which already fell subpar to pretty much everything else with previous nerf) can compensate for this nerfbatting? Guess not. Thanks for killing most of the drones SP on PvE characters, yet another lovely setback. Now go b...
- by Basil Pupkin - at 2015.05.22 05:36:29
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8. [June] Module Teiracide - Afterburners & Microwarpdrives - in Player Features and Ideas Discussion [original thread]
James Baboli wrote: Wouldn't say totally escaped. The large added activation cost does hurt several existing builds which when gist over core for the cap use differences. Surely it's still a nerf, but at least Gist isn't worse at everything ...
- by Basil Pupkin - at 2015.05.18 03:14:09
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9. [June] Module Teiracide - Afterburners & Microwarpdrives - in Player Features and Ideas Discussion [original thread]
Well at least the Gist escaped the undeserved nerfbatting. Looks better now, at least before I didn't even need to look closer to find issues, now I have to.
- by Basil Pupkin - at 2015.05.16 08:22:02
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10. [June] Module Teiracide - Afterburners & Microwarpdrives - in Player Features and Ideas Discussion [original thread]
Galphii wrote: Uh, is the "compact" 100mn AB going to make it easier to fit those ridiculous 100mn AB tengu fits? Because they need to die. Somebody has missed the T3 nerf.
- by Basil Pupkin - at 2015.05.05 03:28:45
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11. [June] Module Teiracide - Afterburners & Microwarpdrives - in Player Features and Ideas Discussion [original thread]
Sabriz Adoudel wrote: Basil Pupkin wrote: Yet another gewn buff and huge south nerf. gg CCP Lapdog. I'm starting to wonder if I should get to finding ways of getting my subscription money back. And yes, I guess I'm going to unsub for a wh...
- by Basil Pupkin - at 2015.05.05 02:57:00
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12. [June] Module Teiracide - Afterburners & Microwarpdrives - in Player Features and Ideas Discussion [original thread]
Yet another gewn buff and huge south nerf. gg CCP Lapdog. I'm starting to wonder if I should get to finding ways of getting my subscription money back. And yes, I guess I'm going to unsub for a while, post-fanfest series of gewn buffs is overwh...
- by Basil Pupkin - at 2015.05.05 01:37:59
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13. Inconsistencies in the consequences of shooting hisec deployables - in Player Features and Ideas Discussion [original thread]
So you're fine with going suspect, but scared shitless about killrights, which make you go suspect. While I do not think crimewatch needs an overhaul, it is inevitable that it will get a pass with new structures rolling in, and that'll be sorted ...
- by Basil Pupkin - at 2015.04.29 20:48:12
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14. PvE fatigue: Phoebe for PvE - in Player Features and Ideas Discussion [original thread]
I don't like you, Gevlon. I don't like ganktards, and you are one. At least not until Phoebe of ganking comes. But I don't like bots either, and it hits them harder than it hits the players. So I guess this proposal have a right to live... as a c...
- by Basil Pupkin - at 2015.04.24 14:23:36
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15. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Anhenka wrote: Basil Pupkin wrote: Mining yield of a Covetor over Skiff will pay off the price of a Covetor in about 3-5 hours. So, every 3-5 hours you mine in Skiff, you LOSE a Covetor. That's why Skiff is u-n-v-i-a-b-l-e - trying to mine...
- by Basil Pupkin - at 2015.04.22 21:17:42
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16. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: Basil Pupkin wrote: Sizeof Void wrote: Amusing idea. But, what happens if someone flips the can? Does the mining ship just stop moving or does it sail off out of the belt? Same as orbiting a ship that gets popped. Sai...
- by Basil Pupkin - at 2015.04.22 20:46:33
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17. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Odin Shadow wrote: your so bitter. just move to null sec and take advantage of what your calling a massive null sec buff If only I were a bot fleet... Otherwise, I'm already in null, but main beneficiary of this change is not a human player.
- by Basil Pupkin - at 2015.04.22 10:16:44
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18. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
HarlyQ wrote: You have obviously never watched ganking then because it does fail. Kinda like your horrible posting. Or like your reading. if ganking fails, bumping doesn't. Being in Skiff does make it harder, but not impossible, which once ag...
- by Basil Pupkin - at 2015.04.22 09:31:15
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19. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Sizeof Void wrote: Amusing idea. But, what happens if someone flips the can? Does the mining ship just stop moving or does it sail off out of the belt? Same as orbiting a ship that gets popped. Sail out. I'm sure he doesn't mind doing it with...
- by Basil Pupkin - at 2015.04.22 04:17:31
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20. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
EvilweaselSA wrote: this is the mining expert who said that the skiff was an unviable ship because it had no meaningful tank or yield, who also couldn't figure out you can orbit a can without jetcan mining so what i'm saying is who knows, we c...
- by Basil Pupkin - at 2015.04.22 01:21:50
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